Category:Alternate Mode

Alternate modes can provide defence, attack or even speed stat bonuses along with different weapons. There are three main types of Alternate Mode.

Repeatable Transformation
Transformation (Default R) allows the MS/MA to take on a different form usualy with one or two weapons avaiable and most of the time with a beam special attack, higher units may have three weapons in alternate mode or may gain MA properties. Some units may require full or partial ammo on certain weapons to transform.

Some units included are:

Psyco Gundam

Wing Gundam

Wing Gundam

Legend Gundam Requires 4 shots on weapon 3 to transform

Strike Freedom Gundam

Nu Gundam Requires full ammo on weapon 3 to transform

Single Transformation
In this method transformation into an alternate mode is possible but only once and the unit cannot return to it's original state without respawning. Typically the alternate mode will have two weapons.

Some units included are:

Gundam Virute

Alvatore

Auto Transformation
The simplest method as it's not controlled by the player but changes automatically as soon as all the criteria are met for the skill to activate (if the skill is locked nothing will happen). As soon as one of the criteria is not met the unit changes back (e.g.: special attack causing loss of SP bar). Auto transformed suits have three weapons in alternate mode.

Units included are:

Shining Gundam (Super Mode)

God Gundam

Unicorn Gundam (NT-D)

This is an auto updated list which will feature every unit with an alternate mode currently in the game. Please make sure to add categories when adding unit pages.

For more information about alternate modes, please visit Mobile Armours/Fortresses and Alternate Modes

For more information about categories, please visit Help:Category